Our first assignment for GDD200 was to play one of the unity RPG demo's and review the game and discuss what you would change or make better. The game started out a little slow and the dialog was going by at a very slow rate and I immediately started to lose interest in the game. However, I started to catch on the more I played. One of the things that I noticed is that even though the game has items, it does not have any armor or weapon options, at least not yet. The combat was pretty good but my main concern was the demo just ended, I didn't have the feeling that I was left off wanted to complete the game, which I think is a pretty big concern.
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